Doing so before the Defender Heart Inn is attacked will also provide you with an extra buff for attacking the Gray Garrison. You can run into your first Trickster interaction in the Blackwing Library of Kenabres, the location you have to visit to save the Storyteller. It will still provide you with the achievement for unlocking them, though. Choosing any other option will lock you out of the Mythic Path. Note: If you want to become Aeon, you HAVE to choose the Aeon option while dealing with the Wardstone at the end of the Gray Garrison. There, on the ground, you will see an object to interact with that will start a storybook sequence with a vision granted by Aeon. When you are adventuring through the Kenabres Market Square, proceed to the place where the festivities were held in the prologue and where the silver dragon Terendelev had been slain by Deskari. The path of the cosmic judge starts quite humbly compared to the rest of the Mythic powers. Agree, and then choose to sing along.Ĭongratulations! The Azata path is now open to you. As thanks for saving their hides, they offer to sing you a song. Saving Thall and returning to the Temple of Desna will offer you a chance to talk to the trio of adepts. Simply approach him, and deal with Hulrun that arrives to hound the Desnan adept.
You can find Thall with a group of Crusaders – he can easily be told apart by the large, plumed helmet he is wearing. She will mention that the third adept, Thall, is unlikely to simply be hiding, he will be trying to help people. Aranka can be found in Arendae Party House, where you need to go to recruit Daeran anyway.If you agree and receive the quest Starward Gaze, one of the adepts, Ilkes, will appear before you and beg you to find his friends. Worry not, using Angel choices will not lock you out of choosing a different path down the line.įollow Ramien to the temple of Desna where he will ask you to look for Desnan adepts that earned the ire of Hulrun. You can stop this fight (and the fight that will follow at a later point of the quest) by presenting your Angelic light to Hulrun and ordering him to stand down. The two are squarreling while the city is burning around them, with Hulrun trying to pin the blame for Deskari’s attack on the followers of Desna. During your adventures in the Market Square, you will run into inquisitor Hulrun and Desnan priest Ramien. Where: Kenabres – Market Square, Arendae Party Houseįreedom-loving Azata is an option that requires completing a small questline during the siege of Kenabres.It is up to you whether to allow the rage to take control, or to fight it, chain it and bring it to heel. If you ever wanted to punish the NPC gnats for daring to oppose your mighty PC, this is the path for you. Simply continue adventuring through the Underground Cave and the Shield Maze until you run into Savamelekh, Hosilla and Wenduag, and then let your rage flow free. The second Mythic Path you will inevitably run into is the Demon.
Of particular interest is an option to invite Queen Galfrey to join your Crusade and the siege of Drezen. Throughout the first two chapters of the game, you will have quite a number of options when it comes to Angel, split between Good and Lawful. Meeting Lann and Wenduag and interacting with Lariel’s sword unlocks this Mythic Path. The do-gooder Angel path is seemingly the default choice presented to you by the game and the one you will encounter first, with no way to miss it. If you are looking for the story-related consequences and differences, what will happen to your companions and Crusade, etc., you will not find it here.
Note: the following article aims to explore how to unlock the Mythic Paths from a gameplay standpoint with minimal spoilers simply to ensure you don’t miss the option in your playthrough. In addition to opening completely new story scenarios, certain Mythic Paths also unlock special companions, interactions and even romances! But first, you have to actually unlock these paths in the first two chapters of the game and make your first choice at Drezen. Of particular interest is the choice to become more than a simple human or tiefling or whatever humanoid race you are playing, to wield Mythic powers and perhaps even ascend to something greater. Owlcat Games’ latest creation, Pathfinder: Wrath of the Righteous, invites players to take part in a hundred-year-long raging conflictbetween the crusader nation of Mendev and the forces of the Abyss.